Corrie Dev Blog VR Research & Development. Interested in Design, Unity, C#, UX & literally anything.
Modular 3D Interfaces for Accessible VR Applications feature image

Modular 3D Interfaces for Accessible VR Applications

Published in Springer Nature VR Book, im going to go over the main points of the framework Ive developed so you can create a UI that supports an accessible first design approach while also supporting multimodal input, future proofing your UI for all input mediums.

Point Cloud Realtime Player & Clothing Demo feature image

Point Cloud Realtime Player & Clothing Demo

The application streams the azure kinect once ran as admin using vfx graph. Its effect is voxel with volumetric lighting in real time. Allowing for camera to be panned around viewing the subject in full 360. Just a tech demo, similar to brain dance from cyberpunk. Also shared a small demo I made for changing clothing using the kinect. Simple but may give insight.

James Web Images in VR (modular 3d gui preview) feature image

James Web Images in VR (modular 3d gui preview)

Small standalone application that sets the skybox to the JWT photo images. I have experimented with different skyboxes and have noted my findings inside. If you don't have access to a high resolution display but have an arguably more accessible VR headset, then you can view the photos in their FHD glory!

All in One PDF Whiteboard Note App (PC) feature image

All in One PDF Whiteboard Note App (PC)

Developed before I started my PhD to support in understanding research topics from no knowledge to eventually having something comprehensible on paper. Haven't updated it since 2021 but used it every week. The format projects are saved to will be supported in future releases. I will discuss this here.

Developed Games Available Here feature image

Developed Games Available Here

I haven't really made games for profit and with Apple / Google policies changing as frequent as they are I can't rebuild every game to support their platform changes. So I have decided to make this my primary game release page where you can directly download my games to experience should they be taken down from other publishing platforms.

Architecture for Cyberspace Interoperability feature image

Architecture for Cyberspace Interoperability

In the process of developing my interaction framework for accessible vr interaction and visualisation, this post will outline decentralization of the so called metaverse and how we can leverage new mediums into everyday navigation.

Developing Pixel Arcade VR feature image

Developing Pixel Arcade VR

At its launch there were few VR games out there. Anything developed was quickly enjoyed by the smaller but passionate VR playerbase. So releasing a VR title in 2016 was unchartered territory. Pixel Arcade has been for sale since on Steam, Vive Port and has a partnership with Smilegate Stove; Tencents approach at VR arcades for the Korean markets. Enjoy the technical breakdown

Spotify Playlist to CSV App & Sentence a Day App feature image

Spotify Playlist to CSV App & Sentence a Day App

Two simple C# projects that I wanted to make for myself. One allows for a diary entry for each day using some old windows forms code that allows for minimizing to icon tray, progressive and can be continually worked on while functionality is still supported. The Spotify grabber returns all the songs in a play list with their artist and album, great if you want to migrate away from Spotify and move onto another platform without losing playlists, or just to keep regular back ups of your beloved playlists.

Hosting a Jekyll blog with no database

This website is hosted without a back end. Imagine developing numerous static HTML pages such as header, content and footer elements and then stitching them together to get the page you see now. A static site generator builds a website once, then delivers the pages as static pages with no server side processing. From a high level, its doing a find and replace on key values..